Rebalance of enemy hearing in relation to player movement.Momentum will now trigger on alerted enemies if they are in range of the original target.Changes to the interaction system so that items can be interacted even if they end up out of view.Removed body inverse kinematics in player dialogues.Stamina and Vitality are now infinite in Kakurega Village.Torchbearer spirit link lines not visible in Shadow Vision for clients.Player freezing when knocking out an enemy while an eavesdrop action is available.Issues with stealth covers (grass) in Mountain.Player doing a climb animation when falling on a steep floor.Mission 20 scripting issues with cinematic actor spawning.Button prompts disappear in some specific situations.Knocked out enemies dying when dropped to the floor from low height.Minor improvements to cinematics and some dialogues.Chameleon ability delays inconsistency with upgrade.Final encounter combat takedown animation glitch.Issues with Dark Flame not working properly.
Momentum upgrade not working in multiplayer.Issue with clients not being properly reset after cinematics.Player could carry a corpse through a wall in some cases.Issues with mouse sensitivity setting not being saved.Scene blinking for a single frame after cutscenes.Multiple fixes in the Fire Palace location.Multiple fixes in Fire Capital location.
Sync issues when grabbing enemy bodies, and bodies getting stuck suspended in the air.While carrying a body and on top of other bodies, interactions can become unavailable.Removed constant wind affecting player cloth in Kakurega Village.Improvements to cutscene visual fidelity.Multiple mission scripting fixes affecting M00, M03, M18, M22, M23, M24, M40, M51 among other missions.
Aragami 2 Update 1.03 Patch Notes | Aragami 2 9 Patch Notes: New This brings a long list of changes that includes gameplay tweaks and fixes. Lince Works has released the Aragami 2 update 1.03 patch this October 7, and this is called version 9 by the studio (on PS5 it appears as version 1.028.069).